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MAIN AIM - GRAB CHILDREN'S ATTENTION

SECOND AIM - RETENTION

THIRD AIM - APPLICATION

 

 



​Education

​​Train​ing
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Entertainment



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A powerful moral literacy program will include all if the above elements in an integrated multi media program. 

 

​The challenge with the youth is to GRAB and HOLD their ATTENTION to influence them in a constructive way.

 

 

There is no more powerful “weapon”  - as once said by a youth leader,

to reach - and make the youth excited about good values then great ENTERTAINMENT

 

 

Entertainment holds the power to capture hearts and minds, and shapes values and destiny.

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Entertainment opens the door

 Education & Training follow

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TRAINING



  • Practice

  • Skills

  • Test

  • Reinforce

ENTERTAINMENT



  • Attend 

  • Inspire

  • Illuminate

  • Imagine

  • Simplify

  • Reinforce

  • Play & Practice

  • Retain

  • Enjoy

EDUTRAINMENT

EDUCATION



  • Knowledge
  • Understand
  • Inspire
  • Evaluate

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© 2013 by Nadene Moolman

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